Moving online isn't about recording your lecture. Four short lessons on designing for presence and interaction, then a self-check.
Online, students can feel like they are studying alone with a screen. The Community of Inquiry framework describes the three kinds of presence that turn that into a learning experience — and presence has to be deliberately designed, not assumed.
Blended and flipped designs work when each mode does what it is best at. Use asynchronous time for absorbing content at one's own pace, and synchronous time for the interaction that only works live.
Distance makes it easy to drift, disengage, or fall behind unnoticed. A sense of belonging and a predictable structure keep students with you.
Online materials reach students on different devices, connections and with different needs. Accessible design is good design — it helps everyone, not only those who require it.